Equip when leaving the arena
Head: Invisible Helmet (Legendary Set);
Neck: A talisman of awakeness, a chain of disturbance (a hundred clans confusing hearts);
Chest: The elder badge;
Body: Recovery Armor (Blood), Steel Embrace (Semi-Art Cloak);
Double examples: Lucky in the Abyss (Legendary Arm Kai);
Left hand: Boer shield (semi-artifact);
Finger: Dimensional ring, chain ring (Legendary ring), Demon ring (Storage 40 square meters);
Waist: Elemental belt (damaged by water and wind), light collar, lantern, reservoir (elf silk);
Legs: Half-iron armor (name set)
Foot: Coin burn shoes
Others: Nine-stacked array (three-stacked array), master's chain (ankle chain, one of the sets), champion's certificate (eye ball) wishing coins, several potions, several scrolls, two bundles of one-handed swords, and a pile of miscellaneous items.
A sword box
Wait...
*
Basic characteristics of semi-artifacts: self-healing, the natural plane is extremely difficult to damage.
Features of the artifact: This world is extremely difficult to damage.
*
The level of martial arts is divided into:
Normal/Standard/Boutique
Enchantment/magic
Legacy of the Hundred Tribes/Sky
Name/Legend
Artifact
Magic weapons and enchant weapons are not the same concept. Enchantment is the magic added after the weapon is completed, while magic weapons make it possess magical abilities during the process of creating weapons. A single enchantment can reach its limit and can surpass most weapons.
The legacy of the hundreds of races is in some aspects, especially the blessing of race, which may surpass the artifact.
*
Chapter completed!