337 Three-stage Mythical Universe
October’s Meat Grinder Battlefield is highly anticipated by audiences from China and Japan. This is a rare animation feast, with good works to dazzle the eyes. At the same time, it is also a competition for status among the animation circles of the two countries.
In the war, Chinese comics need to prove to the world that even if they don’t rely on Xingtian, Chinese comics can still succeed one day.
This October's struggle for hegemony has nothing to do with Xing Tian. The Super God Project is over. All they have to do is eat melons, watch movies and wave the flag. At work, Xu Xing began to perfect the first part of "The Journey to the West" after having the general outline of the mythical universe.
"Holy Havoc in Heaven".
There is no need to worry about the character design at all, just use the model of Super Monkey Brother. It is a coincidence that the 3D model of Super Monkey Brother is very similar to the image of the monkey codenamed Wukong. This may require
It involves conceptual issues at the level of the macrocosm.
The prototype of the Super God Project comes from the Heroic Company of the previous world, and the image of Brother Monkey is also very different. The basic structure of the virtual impression of Brother Monkey comes from the God of War animation, and the God of War animation is an extension of the God of War game. The monkey in it is
The image of my brother is the same.
The names of the quantum studios in the two worlds are the same. They are obviously the same entities in the parallel world. Therefore, the image of Brother Monkey is influenced by the parallel world. In this roundabout way, I will talk about the origin of quantum and virtual impressions.
, and use science to explain why the monkey in Xing Tian and the monkey in the name of Xi Xing are so similar, even if the images that people criticize are different, how do they form the universe.
After the image of Brother Monkey was unified, Xu Xing proposed the strategy of three tribulations in the mythical universe. The first tribulation is the God-conferring tribulation. The main characters are Jiang Ziya, Yang Jian, Nezha, Lei Zhenzi, Huang Tianhua...
In the Second Tribulation of Journey to the West, the main characters are Sun Wukong, Tang Sanzang, Zhu Bajie, Sha Monk, and Little White Dragon...
At the end of the third calamity, the protagonists from the previous two calamities will join forces to fight the BOSS. This is a huge conspiracy that started from the Conferred Gods, ran through Journey to the West, and was only revealed at the end of the calamity. It can be regarded as a summary of the Xingtian animation universe.
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The reason why Sun Wukong was the first to enter the Second Tribulation is because Brother Monkey is famous, well-known, has strong box office appeal, and is basically guaranteed to make a profit. Anyway, the relationship between Fengshen and Journey to the West is inextricably linked, and you can recall and switch at any time.
Go to Fengshen and let Nezha or Yang Jian reminisce after the Great Sage's chaos in heaven is over.
The plot of "Havoc in Heaven" has been filmed countless times in this world, let alone the previous life. The peak animation "Havoc in Heaven" half a century ago, the "Journey to the West" TV series that was still played back infinitely during the summer vacation more than 20 years ago, Yangma
Produced the classic animated drama Journey to the West, and produced countless Journey to the West movies with one plot.
How do you stand out among so many works? Over the years, what has the audience not seen before? Sensational, bitter and hateful, passionate, artistic...
In fact, there is no trick. Instead of trying some unorthodox method of asking Brother Monkey to fall in love with some species, it is better to restore the scenes in Journey to the West, such as the picture of the lion and camel ridge that was very popular on the Internet in the past life. The white elephant, the green lion and the Dapeng drink and eat.
Comments on the black and white painting of a man said that if this kind of scene could be recreated, I would definitely go see it.
The promises made by the comments are no different from farts, but it also shows the audience's desire for restoration in disguise. Unfortunately, it is definitely impossible to restore the plot of Shituoling in the previous life.
"Skulls are like ridges, and bones are like forests. Human hair has become like felt pieces, and human skin has rotted into mud. Human tendons are wrapped around trees, and they are burnt and shiny like silver. It is really a mountain of corpses and a sea of blood. It is really smelly and unpleasant. The small town to the east
The demons took the living people and cut their flesh into pieces; the demons went down to the west and cooked the human flesh freshly."
Such a scene is almost as good as a horror movie. For reasons we all know, domestic horror movies are basically synonymous with garbage. Obviously, the real scenes in Shituoling are useless, but this world is different. Xu Xing can make horror movies if he wants to.
If you want to make blood, you can make blood.
But in The Great Sage's Palace of Heaven, Xu Xing didn't want to change the magic too much. He just wanted to show the beautiful underwater crystal palace, the gloomy underworld, and the heaven that reigns supreme among the nine heavens, and surprise the audience, and then the basic points would be there.
How to add points after that depends on the battle and special effects. The Havoc in Heaven is undoubtedly the climax of the whole animation. Wukong fights alone against hundreds of thousands of heavenly soldiers, the four kings, the giant spirits, retreats from Nezha, and Erlang Shen.
Peak showdowns, etc., are all points that can be added.
The Titan can be made bigger and taller, and it will be no problem to make it look like Godzilla. Other Titans have giant characters written at the beginning, so what if they are made bigger?
The Four Heavenly Kings can also do what they look like in Black Myth Wukong. In this way, when fighting, we have to break away from the Hong Kong style fighting style that Xingtian is good at, and adopt the extremely cool God of War and Devil May Cry style, which are the console games of the previous life.
, it is not inferior to Hollywood movies in terms of big scenes, and even beats it in terms of surreal battles.
Xu Xing Chao Shen Project is actually transforming into a console style. After all, it is also a 3D model. Having made a game series for so many years, it is natural to know the style that players like. Although the combat is not as detailed as Hong Kong style, as long as it is cool enough, it will be done.
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Although Super God Project has gained a lot of popularity, the action obviously did not meet Xu Xing's requirements. After all, it is Xingtian's first 3D animation, so it is normal for it to have immature aspects.
Jin Feng's action team worked very hard to spread out the action, but due to inertia, some combat actions were still described in too detail.
It just so happened that people from the name of West Travel came over to cooperate, and Xu Xing asked them to come over to complete the follow-up work of Codename Wukong after getting familiar with many console masterpieces.
Jin Feng seemed to recall the days a few years ago when he was locked in a conference room and watched Hong Kong movies without sleep. It was precisely because of that week that Jin Feng and his team established the crucial action advantage of Xingtian Animation.
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Now they have to retreat again to study the extremely gorgeous battle scenes in console games.
Fortunately, classic console games are very playable, and Jin Feng and others got hooked on them as they played, and began to slowly absorb their combat skills and characteristics.
For example, this console game that can be recorded in the history of world games is "Ama No Yuan" developed by Holy Sorcerer Studio under Blueci.
Players need to operate the protagonist Seizo Abe to defeat all kinds of monsters, Shuten, Yamata, Crow Tengu, Kyuubi, etc. From Takamagahara to Huangquanjin, there is no place that the protagonist cannot reach or gods and demons that cannot be killed.
As a sibling of Abe Seimei, Abe Seimei does not have the talent of an Onmyoji, so he can only practice swordsmanship hard, and then use a samurai sword to cut through the myths and ghost stories of the island country.
The reason why "Amanohara" has been recorded in the history of games is because of its dazzling combat special effects, such as the dance of the red lotus, the sword in the wind, the seven-seven slashes of Iai, the falling dragon strike...
Chapter completed!