Chapter 573 The last hope for huge rebates! Let Yunwei work harder(1/2)
Son!
Plop...
As Sheffield's body fell into the wind and sand!
conspiracy.
war.
betray.
revenge.
Seven days of wandering.
The brave resistance of the Rangers on the frontal battlefield, and the 141st Task Force wandering around the world's most dangerous areas performing impossible missions, the two intertwined and combined to compose this heart-stirring epic.
At this point, the story of Modern Warfare II comes to an end for the time being.
And with the death of Sheffield, the mastermind hiding in the dark!
Price and Soap also became wanted defectors around the world at this moment!
Next, they will embark on a journey to clear their grievances and fulfill their previous promises——
Bring Makarov, the culprit who started this modern war, to justice!
Whoosh——whoosh——
The wind and sand above the desert seemed to be lighter, and the oil refinery in front of me seemed to become clearer.
"Cough... cough cough..."
A cough sounded.
In Soap's blurred vision, Price, who had fallen not far away, slowly woke up.
He turned over and sat up with great effort, put the bonny hat on his head again against the wind and sand, and staggered towards the soap:
"Hold on, soap, we have to...find a way out of here..."
However.
The words have not yet been spoken!
Buzz buzz——
As the sound of the propellers rotated, they saw a Little Bird helicopter passing through layers of sandstorms and slowly landing next to them.
Immediately afterwards, as the hatch opened, a man wearing a scarf walked out of the cockpit.
It is the ‘informant’ Nikolai who was rescued by Price and Soap in the previous generation!
Nikolai is always so reliable.
"I remember I said that there is no turning back this time..."
After helping Soap up, Price waved to Nikolai.
And Nikolai also walked over quickly and picked up Soap's other arm:
"Nothing different...but they'll keep hunting us."
"We need to find a place to settle down, Nikolai..."
"I know a place in northern India..."
With the three of them reunited!
The symphonic theme song of Modern Warfare, composed by master Hans Zimmer, is also gradually playing!
141 is wanted by the authorities!
Makarov is still at large!
The conspiracy spreading around the world continues!
Everything is all, and where it will go can only be revealed in Modern Warfare III...
As the bird takes off and gradually disappears in the endless sandstorm, the picture gradually dims. Accompanied by an epic soundtrack, the title of this milestone-level work is also back online——
【Director:SamGu】
[Melancholic Blues Studio Works]
【Golden Engine Production】
【Golden Wind】
【Presented to you】
["Call of Duty: Modern Warfare II"]
Wow——!!!
At this moment, players around the world stand up!
Undoubtedly the world's number one shooting game, this has created a monument!
From the second generation FPS concept to the launch of Modern Warfare II!
Five full years!
Golden Wind has proven its legendary nature with practical actions!
Gu Sheng used top-notch production to prove his unshakable status as the "Father of Motion FPS"!
The ultimate operation!
The ultimate picture!
The ultimate soundtrack!
The ultimate plot!
If "Titanfall" is the first step for Golden Wind to enter the international market, it is the first work of GW!
Then "Modern Warfare II" is an insurmountable peak of terror established by Golden Wind in the history of the game. It is a masterpiece that has been handed down from generation to generation written by GW personally!
A global sensation!
The sense of experience is higher and higher, the tight rhythm of one wave after another, coupled with the tense, exciting and immersive plot!
[...There is no doubt that this is the first shocking masterpiece that I have encountered so far in the industry that is difficult to describe in words. It is like a naturally invincible hexagonal warrior. It is not only perfect in every aspect, but even
It has reached an insurmountable point that makes other manufacturers look up to the mountain, so we finally decided to give up the regular media rating of "Modern Warfare II" and no longer use a simple ten-point system to rate the game...]
——SNG Media Rating: A masterpiece that transcends rating limits and a masterpiece that must be played in this lifetime
[Snowy mountain level, airport tragedy, aerial nuclear explosion, retaking the white house, ghost's death, the final knife... Unlike many other games, after playing "Modern Warfare II", you will find that you have a special interest in this game.
So many memory points, and these memory points are so profound that they will be unforgettable even after a long, long time...]
——SLGamers media rating: a textbook-level work, a soul-stirring epic
[...Perhaps to a certain extent, it is inevitable that GW has the most advanced technology in the world today, because only this legendary manufacturer can possess such technical power. After all, it is not easy to integrate so many cutting-edge technologies.
Things, and Golden Wind is based on this, allowing every technology to exert its maximum effect during the game...]
——Player’s Bonfire Rating: The perfect combination of games and technology, an undoubted “one-of-a-kind experience in the world”
[Stirring in the heart, it turns a thousand times, this is a legend written by legends, an epic forged by epics. If the release of "Titanfall" made the world know this manufacturer for the first time, then "Modern Warfare II"
"This is a grand announcement that they have reached the top of the global game..."
——Tiantian Youbao rating: The most dazzling pearl in the crown of world games, a masterpiece made by top-notch production.
Abolition of the ten-point system for all media!
good!
As the story of "Call of Duty: Modern Warfare II" comes to an end, an unprecedented situation occurs——
All the mainstream game media in the world have unanimously canceled their own ten-point scoring standards!
Because this work has far exceeded the ten-point standard!
Whether it is the game itself or the industrial quality, the all-dimensional perfection has made it a "masterpiece template" recognized by global media!
What’s even more amazing is that in response to the bizarre comments made by various mainstream media, a number of friends in the industry also said that this evaluation is undisputed——!
“As a designer, this game really makes me more and more desperate the more I play it... (frustrated)”
"Indeed, it was so damn shocking that my friends in the planning department even cried because of it."
"The plot of this game is really touching"
"No, no, no, it's not because of the plot, he feels that he won't be able to play this kind of game until his death... (laughing and crying)"
"Hahahahahahahahahahaha it's so real..."
"A layman will see the fun, but an expert will be dumbfounded."
"It's too outrageous. Really, it's simply a benchmark in the industry. Just look at it. From now on, I dare not say that 100%, at least more than 80%, of shooting games must have the shadow of Call of Duty..."
To be continued...