Chapter 421 A good horse should be equipped with a good saddle. The progress of Golden Wind is in vain.(2/2)
"The last Gatling bear...it's hard to say. It's definitely more difficult to deal with than the Juggernaut and the Yangming beast, and the risk is high in the later stage."
"In general……"
Speaking of this, A Yin smacked his lips:
"It's fun, it's really fun, brothers,"
"Especially after playing, it is a pure and refreshing game, which is really good,"
"The most important thing is that its emotional bonus is so strong, it really feels like playing Road to Survival back in the day..."
After playing and experiencing it!
A Yin gave a fair evaluation based on his actual playing experience.
Nothing else, it’s just fun!
First of all, this subject matter is fun!
Pure bandits!
Who can refuse to break laws and disciplines in the virtual world and experience the feeling of the arrogant villain in the movie?
not to mention!
Golden Wind has now reached a level of proficiency in its unique AI tuning.
Powerful AI logic makes all NPC characters in the game look like real people, vivid and immersive.
As for the feel and feedback of the firearm.
There is no need to discuss this thing.
Second-generation FPS, the golden style is the ancestor!
In the field of shooting games, people's golden style is the best, and they can do it with ease and flawlessly.
Of course!
As a showcase of the results of the Golden Engine A-test, the game Payday cannot be said to be perfect.
New themes, fast pace, and refreshing experience...this is certainly its advantage.
But at the same time, compared with previous games of Golden Wind, the shortcomings of this Payday are also obvious——
…
"The Golden Engine work debuts! There is still plenty of room for improvement!"
"There is no doubt about the level of game design! The new game of Golden Wind is amazing! But the performance of the new engine is a little dragged down?"
"The road is long and we still need to keep working hard! The new engine work of Golden Wind is unveiled, and it is accused of having sufficient gameplay but insufficient performance"
[Just yesterday, the "Golden Engine" jointly developed by 17 Chinese manufacturers led by Golden Wind opened its A-test work for trial play. This trial work is a crime shooting game specially created by Golden Wind for the new engine.
Like the game "Payday", the game is a prequel to Golden Wind's popular work "Left 4 Dead". It has been widely praised by players as soon as it was released. However, at the same time, the quality of the game industry is relatively mediocre and the graphics are rough. The game
Issues such as the lack of breakthrough improvements in features have also been widely discussed...]
[...Many media and industry insiders bluntly stated that the appearance of the golden engine can only be said to be unsatisfactory. Perhaps for the golden wind, more breakthrough and creative improvements are the only way for the golden engine to break through the siege...
…]
[... In this regard, SNG editor-in-chief Simon said: Obviously, the Golden Wind engine has not kept up with Gu Sheng's pace this time. If "Payday" is given a better engine, I believe its quality will be better.
It will be lifted to a whole new level.】
["Obviously, Golden Wind did not have a good horse and a good saddle this time, but this is the best that Golden Wind can do now. They still need more time..." Polish Ziao Engine Deputy
The president commented like this...]
【……】
With the release of PAYDAY!
For a time, almost half of the gaming community was talking about this game!
From players to media to colleagues from all walks of life.
obviously!
Regarding the theme and setting of this game, most of the comments are positive!
Unprecedented pure crime theme, unparalleled basic adjustments, and a close relationship with the originator of the second generation FPS "Long 4 Dead".
All of this fully reflects Gu Sheng's game design level, which is still at the peak of high activity.
but!
It can also be seen from various reports.
It seems that everyone is not so satisfied with the "golden engine" used by Golden Wind today.
As one of the reports said, this golden engine can only be regarded as "unsatisfactory".
If you say it's rubbish, that's definitely not okay.
The development time of just three months, despite the technical support of a team of more than 2,000 people and a cost investment of hundreds of millions, was still too short.
Now, Golden Wind can take it out for testing and actually apply it to make games in such a short period of time, which is enough to be called a success.
even.
If this was not the work of Golden Wind, it would be considered a miracle by any game company.
But what a pity!
This is the work of Golden Wind.
And people who are accustomed to experiencing unparalleled amazement and shock in Golden Wind's works, when they see such an engine that is not very eye-catching, mediocre, and even a bit "drag" to Payday.
The feeling of dissatisfaction will inevitably arise involuntarily.
It's like a test score.
It is surprising and exciting for a student who has only passed the test all year round to get a score of 90 by chance.
But a student who has always scored perfect marks may feel disappointed and regretful just because he did not answer the additional questions this time.
For higher level manufacturers.
Naturally, everyone’s requirements will be higher.
Chapter completed!