Taikoo Continent Commentary
The ancient continent:
The territory is vast and the terrain is varied. The whole is in the shape of a duck egg. All humans, orcs, dwarves, elves, etc. live on this egg-shaped continent.
The north: the northernmost part of the continent is the ice and snowy polar region. Most of the time, there is snow all over the sky and the dry and cold wind. No one knows how big it is in the north, a piece of snowy land and a cold ice layer.
Northeast: Chaotic Sea. There are many monsters in the sea water. The most dangerous area! A place where even the sea tribes dare not enter.
Southeast: the sea. There are sea people in the water. There are relatively large Kali Islands near the mainland. Where humans make some transactions with sea people.
Southwest: the entire death swamp. The southern end is connected to the sea.
Northwest: a whole single desert, commonly known as a barbaric land. It is connected to the ice and snow polar region in the north and to the death swamp in the south.
----------
Five empires:
The Orc Empire is close to the snowy polar regions in the north, the Celestial Empire is facing the sea in the northeast, the Santanderian Empire in the northwest, the French Empire in the southwest, and the Madrid Empire in the southeast inland.
The Orc Empire and the Santanderian Empire bordered a large area on the Siberian grasslands and a small area on the Eastern Berlinian grasslands. The Santanderian Empire bordered a large area on the French Empire, but since the adjacent areas were the small Greenland forests, there were monsters everywhere in the forest, the two countries did not border.
----------
Continental Kingdom:
The kingdoms on the ancient continent were under the empire, and their territory was smaller than those of the empire. Generally speaking, only when it comes to territory, three or four medium kingdoms combined can the area of the empire.
The most concentrated area of the continental kingdom is on the southeast coast. From the Gaochang Kingdom bordering the Celestial Empire, to the Poznan Kingdom, which is on the verge of death swamp at the southern end of the continent, there are nine kingdoms along the coast. There are less than twenty kingdoms in the entire continent that can be called kingdoms.
The largest kingdom is located in the East Timor Kingdom among the nine kingdoms on the southeast coast. It is across the sea from the Kaliu Islands. Whether it is the land area, the country's economic strength, or even the country's military strength, they are only at the forefront of all the principalities after the five empires.
In addition, the more famous ones are the Gaochang Kingdom in the east of the mainland and the Leon Kingdom in the south of the mainland, and the only kingdom on the mainland that exists between the two empires - the Maschite Kingdom.
----------
Mainland Principality:
A country on the ancient continent that was smaller than a kingdom was called a principality.
The territory gap between mainland priests is relatively large. The territory of some priests can be compared to the sum of the other three or four priests.
The military strength of the principality is generally not strong and its economic strength is relatively weak. Therefore, the principality appears unstable on the continent, and wars occur from time to time. Moreover, all wars between countries on the continent are wars between principalities. Kingdoms rarely participate, while there are peace agreements between empires on the continent. Of course, there are still small frictions between empires, while major wars have not occurred in nearly a thousand years.
The territory is smaller than the principality.
The territory is mostly the monarch of the empire, kingdom, and priest of the throne as the fiefs of his own ministers.
The ancient continent was very large, and there were many places without monarch management, but mostly barren lands, and many residents were not led by the government. Whoever has the strength, the mainland does not oppose someone setting up a principality. The premise is that the interests of major forces are not violated within the territory you established. For example, if you have the strength, you will definitely not oppose it if you have the strength to recruit a large group of people to establish a principality in a sparsely populated place without state management.
The territory generally does not become independent and establish a principality unless the lord rebels.
After the strength of the principality has accumulated to a certain extent and the war in the entire territory is relatively small, it can be upgraded to a kingdom. Of course, if you want to gain the recognition of some kingdoms, especially the recognition of several empires, it will be legitimate.
This is also the reason why there are constant wars between the principalities on the mainland and annexation of each other.
The conditions for the Kingdom to upgrade to the Empire are even more harsh.
----------
Four major colleges:
Madrid Empire: Royal Academy (Fort Madrid)
Santanderia Empire: Academy of Light (Saint Light City)
Celestial Empire: Canglan Academy (Canglan City)
French Empire: Loulan Academy (Loulan City)
----------
Two holy places in the mainland:
First: The Holy City of Light at the foot of the Barzaro Mountains, the most western part of the ancient continent, is also the location of the Continental Vision Church, and is within the Santanderian Empire.
Second: The Nether City at the foot of Netherworld Mountain, the most eastern part of the ancient continent, is within the territory of the Celestial Empire.
----------
Two major rivers:
Canglan River: the longest river in the ancient continent. It originates from the middle of the Warcraft Forest in the middle of the continent, and flows eastward in the shape of the "Z". After leaving the Warcraft Forest, the first country is the Principality of Caesar. Then, after passing through several principalities to the northeast, they will choose to return to the southeast. After half of the entire Canglan River, the river flows northeast. Then it flows through the central part of the Kingdom of Northern Ireland, the southern end of the Celestial Empire enters the territory of Gaochang Kingdom, the easternmost end of the continent, and then enters the sea.
The Bisarabi River: the second largest river in the ancient continent. It originated in the elves forest between the French Empire and the Madrid Empire. The eastern foot of the Vod Mountains meanders and winds in the elves forest and slowly flows southward. After leaving the elves forest, it goes south, then turns eastward, and then flows southeastward. On the largest bend of the elves part, it happens to be the southernmost part of the Madrid Empire. There is the city of Bruce, one of the ten super cities of the ancient continent. After flowing through the Kingdom of Liernivo, the Bisarabi River enters the sea through the Kingdom of Leon.
----------
Special geographical location:
¤World of Warcraft: The center of the ancient continent. There is an ordinary kingdom size. Among all forests with monsters, the area with the most monsters and the highest level. (One of the five dangerous places)
¤Ice and Snow Polar: The northern part of the ancient continent. It is rarely visited by people, and occasionally there are some rare monsters. It is very cold. (One of the five dangerous places)
¤Death Swamp: The large periphery of the southwest part of the ancient continent is very wide. In the swamp, there are monsters, poison gas, miasma, etc., and the geographical environment is very harsh. (One of the five dangerous places)
¤Pobiya Forest: also known as the "cursed land". It is larger than an ordinary kingdom. It is located in the northwest of the Celestial Empire and the northeast of the Orc Empire. In addition to the northwest of the Pobiya Forest, it is the snowy polar region, and the northeast faces the sea of chaos. In addition to the outer periphery, there are also some weeds and shrubs. A plant in the center is largely grown - red cedar. There are some strange monsters. (One of the five dangerous places)
¤Dande Desert: also known as "barbaric land". The northwest region of the entire continent has a very vast area. No one has ever walked out of the desert, and no one knows where the west side of the desert is. (One of the five dangerous places)
¤Elf Forest: The north is connected to the Kingdom of Maschte, the Madrid Empire is bordered to the northeast, and the French Empire is bordered to the northwest. It is similar to the Warcraft Forest. In the forest, there is also the Elf Kingdom.
¤100,000 mountains: bordering the southwest of the Elf Forest. The mountains are crisscrossed and are the largest gathering place for dwarves on the continent.
¤Red Moon Site: Located in the northern part of the ancient continent, in the Salaqtak Desert between the Oriental Grassland and the Siberian Grassland. It is the largest gathering place for horse thieves and thieves on the ancient continent.
¤Xiankong Island: Overseas to the southeast of the ancient continent. The legendary habitat of the dragon clan. [One of the three major Jedi]
¤Wan Beast Valley: The place bordering the Kingdom of Northern Ireland at the southwest end of Gaochang Kingdom - on the Bayankara Mountains. The legendary place where the most concentrated monsters are. [One of the Three Jedi]
¤Yunmengtan: The most mysterious place on the ancient continent. [One of the three Jedi]
¤Chaos Sea: The sea area facing the east of the Celestial Empire...
――――――――
Swire Geography:
There are very few lands suitable for planting on the ancient continent, most of which are planted in hills, mountains and forests. Therefore, the yield of plant grain is very low. Civilians rarely eat refined grains, but animal meat resources are relatively abundant.
The animals on the ancient continent are basically all monsters. All monsters have the strength of level one or more, which is equivalent to the second-level level of humans. In addition, there are also some animals that do not have magical abilities and rely solely on physical strength. There are very few animals of this type, similar to animals on earth, lions, tigers, etc. are also equivalent to low-level monsters, while wild boars and rabbits can be hunted by some civilian hunters.
Of course, some nobles will also catch a few cute animals as pets.
People in the ancient continent naturally have a longer lifespan, and can basically live to 130 or 40 years old. Starting from children, they are considered adults at the age of twenty, and they will gradually become old until they are seventy or eighty. Of course, this is relative to those who are worried about life. If they are poor and work hard all day long for survival, they should be older.
The natural mortality rate of people on the mainland is relatively low, and there are countless abnormal deaths. The base of the population is large, and most of the billions are not without any force. Most of them are civilians, few men and more women. The poor and rich are seriously polarized. People with ability can have a large number of wives and concubines, while those without ability can only fight for survival. The population flow is relatively large. In addition, many principalities have been fighting for years and the population is relatively chaotic. Some principalities without security often gradually migrate to some relatively stable kingdoms.
Therefore, everyone on the mainland worships the strong.
Human beings also appear to be relatively concentrated.
The four major empires of mankind have been relatively stable for hundreds of years and their population has increased.
The southeastern coast of the entire ancient continent is indeed the area with the most concentrated population besides the four empires. The nine principalities here seem to be relatively powerful in both economic and military terms. From north to south, they are the Kingdom of Gaochang, the Kingdom of Northern Ireland, the Kingdom of Southern Ireland, the Kingdom of East Timor, the Kingdom of Sepulus, the Kingdom of Odessa, the Kingdom of Leon, the Kingdom of Liernivo and the Kingdom of Poznan.
Except for Gaochang and Northern Ireland that borders the Celestial Empire, the other kingdoms do not have any borders with the empire, and they all face the sea. The citizens in the country are relatively rich in life.
The large area between the Warcraft Forest, the Santander Empire, the Orc Empire, and the Celestial Empire is the most chaotic place on the ancient continent. In addition, the French Empire, the Elf Forest, the large area between the Bisarabi River Basin and the Death Swamp is also relatively chaotic.
Large areas of deserted areas are basically in chaotic areas. Of course, there are also some areas within major countries that are rarely lived in. For example, the deep mountainous areas within the national territory are too dangerous. Because almost all the forests on the ancient continent have monsters.
The more famous bases suitable for growing grain on the Swire Continent are called the six major granaries of the Swire Continent:
▲Santanderia Plain: The largest granary in the ancient continent. The northeast of the Santanderia Empire.
▲Plain of the Bisarabi River: Its range is on the bend of the Bisarabi River, and the most fertile area is the southern end of the Madrid Empire where the super city of Bruce is located.
▲Madrid Basin: northeast of the Madrid Empire.
▲Tarim Plain: southwest region of the French Empire.
▲Eastern Berry Plain: the central and northern regions of the Celestial Empire.
▲Canglan River Basin: The lower reaches of the Canglan River are basically in the northwest of the Kingdom of Northern Ireland, the southern end of the Celestial Empire, and the territory of the Gaochang Kingdom.
Chapter completed!