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Shinji and his spirits pre-match information(1/2)

Shinji and his elves pre-game information

Author: Midnight Benhei

Shinji and his elves pre-game information

Shinji

Sex: Male

Age:15

Identity: Protagonist, trainer, breeder, fighter...trainer

Special ability: Elf talent identification (learnable cultivator ability)

Yoga meditation (can calm the mind, develop physical potential, and improve physical fitness and mental strength)

Super Curtain Man (born with a strong physique and athletic talent and developed it, with excellent skills)

Props: too many, not enough

Important items: Elf Guide, Super Badge (Keystone), Rotom Arceus Mobile Phone, Max Wristband

…………

…………

Electric shock monster

Properties: Electricity

Gender: male

Level: Honorary level (quasi-king)

Characteristics: Electric engine (when attacked by electricity, absorbs energy and increases speed)

Items to carry: None or leftovers (after carrying them, your physical strength will slowly recover during the battle)

Skills: electromagnetic wave, self-motivation, thunder, iron tail, splitting tiles, holding, electromagnetic levitation, thunder fist, infuriating bomb, freezing fist, freezing fist, flame fist, feint attack, electric shock wave, mental force, high-speed star, light wall



Route: electromagnetic force acceleration, electrical (engine) acceleration

Lightning lock control (thunder and lightning can turn corners and hit the target)

Infinite incentive charging tactics (continuously increase offensive power during the battle, and charge from time to time)

………

Yueyuexiong

Properties: general, ground

Gender: male

Level: Honor level

Characteristics: Perseverance (when in an abnormal state, attack power increases)

Props to carry: None or leftovers or life orbs

Skills: Split, Arm Hammer, See Through, Destroy Light, Double Return, Body Building, Qi Bomb, Stomp, Provocation, Hard Hold, Pounce, Earthquake, Power of the Earth, Abdominal Drum...

Route: Abdominal Burns, Perseverance and Fighting Method (Totally Crazy!)

(When combined with the Life Orb, the game is explosive!)



Bite land shark

Attributes: dragon, ground

Gender: male

Level: Honor level

Characteristics: Rough skin (when the opponent hits with a contact type, he will be hurt in return)

Items carried: Bite land shark super evolution stone

Skills: Dragon Claw, Flame Fang, Digging, Quicksand Hell, Tile Splitting, Earthquake, Sharp Stone Attack, Dragon Tail, Meteor Swarm, Dragon Dance, Crush, Reverse Scale, Dragon Wave, Tornado...

Route: Dragon Bloodline Recovery Plan/Dragon Power Development Plan (You can start the bloodline recovery mode. In this mode, you can maintain a special reverse scale state at any time, with murderous aura surging, cruelty and ruthlessness, and all attributes enhanced. The cruelty can continue to emerge in the bloodline.

suppress the chaos)

Sandstorm development plan (sandstorm can be attacked, defended, and controlled, can cause damage to the ground, rocks, and steel-attributed elves. Sandstorm can also be turned on in other weather conditions to enhance special defense and activate sandstorm-related characteristics) (not yet fully developed)

Rough skin development plan (as long as the two parties come into contact, the other party will be injured, and the characteristics will also change!) (under development)



Kyuubi

Attribute: fire

Gender:female

Level: Honor level

Characteristics: Fire-catching (absorb fire attribute moves and enter the fire-catching state)

Skills: Sunny Day, Gravity, Jet Flame, Large-Character Explosion, Immobilization, High-speed Movement, Supernatural Power, Solar Beam, Iron Tail, Hypnosis, Dream Eater, Will-o'-the-Wisp, Trickery, Meditation, Charming... Fire Bomb (ordinary self-created skills)

, occupying Victini's exclusive skill name), will-o'-the-wisp aura (anti-rebound shield)

Route: Solar Life Meditation, Gravity Steel Nine, Fire Explosion



Turtle

Properties: grass, ground

Gender: male

Level: Honor level

Characteristics: Lush (when physical strength is low, the power of grass-type moves increases)

Items to carry: Pendant of Tranquility (after being carried, the ability will not be reduced due to the opponent's moves or characteristics)

Skills: Growth, Rooting, Flying Leaf Knife, Energy Ball, Sunny Day, Solar Beam, Quicksand Hell, Rooting, Impact, Strong Whip, Crazy Plant, Hold, Earthquake Ultimate Absorption...Ultimate Absorption (Special form, can release red light directly

Absorb the opponent's physical strength) Forest Healing (special skill, which can restore the physical strength of yourself and your teammates, and cure your own abnormal status)

Route: Infinite growth flow (continuously improve offensive and defensive power during battles, and continuously restore physical strength), growth training method



Great Sword Demon (Xi Cui)

Attributes: water, evil

Gender: male

Level: Honor level

Characteristics: Sharp (increased power of cutting moves)

Props to bring: None or leftover food or a focus lens

Skills: Water Cannon, Water Jet, Continuous Cut, Swallow Return, Air Blade, Sword Dance, Shell Blade, Secret Attack, Water Wave Knife, Holy Sword, Cross Scissors, Provocation, One More Time, Split, Assault... Secret

Sword Thousand Waves (easy to hit vital points, with the effect of scattering water chestnuts), Water Dance (return shield, upgraded version of Sword Dance, no need to rotate the body to achieve the previous effect)

Route: Knife Specialization

See through (100% hit the key point) (continuously developed and improved)

Water Burst Technique (Secret of Accelerated Flight)



Dragon King Scorpion

Attributes: poison, evil

Gender: male

Level: Honor level

Characteristics: Sniper (hit vital points, increase the power of moves)

Props to bring: None or leftover food or a focus lens

Skills: Poisonous, Poisonous Fang, Poisonous Tail, Claw Sharpening, Missile Needle, Deadly Needle, Secret Attack on Vital Points, Digging, Ghost Face, Cross Poison Blade, Acupuncture Point, Ghost Face, Poison Caltrop, Venom Impact...

Route: see through (hit the key 100%) (continuously developed and improved)

Controllable acupuncture tactics (the ability to control acupoints to improve, and also to weaken certain abilities of oneself or the enemy) (under learning)
To be continued...
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